Getting Infinigen working

Looks like the developer is on the bug I submitted and others experienced with export of generated scenes not working: https://github.com/princeton-vl/infinigen/issues/330 Also Infinigen only supports usd export for the whole scene. They wrote it was because no other formats supports instancing. I discovered that GLB also has mesh instancing. I let the Infinigen team know. … Read more

Got the start of loading animations working

Got the start of loading animations working: https://gunstopperdrone.com/demo/walkforward.html Having some trouble today with Mixamo importing objects from meshy.ai. I can export the default objects from Mixamo and then convert them to .glb to show in Babylon JS, but the auto rigger has an error when trying to import meshy.ai models. I was going to open … Read more