Nice inexpensive robot arm.
Could this be used to pickup the weapon? Is that part neccesary? https://github.com/TheRobotStudio/SO-ARM100
Could this be used to pickup the weapon? Is that part neccesary? https://github.com/TheRobotStudio/SO-ARM100
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I would love to have the money to buy all the parts for this. There’s even an instructables with detailed instructions. I think it would be able to carry a taser, speaker and microphone, and ai enabled camera to detect a gun while at it’s charging station. https://www.thingiverse.com/thing:2004357 I found a bunch of drones not … Read more
It was easy, no code yet. Got the animated characters from Mixamo. They are standing near the building in front. Next we will modify the attacker so he walks towards the new standing talking characters.
https://forums.unrealengine.com/t/my-character-is-floating-unless-i-set-the-capsule-height-to-almost-0/2086142 I hope someone answers my question. Update: I got an answer to my question which helped me figure out what to do. Hooray!
I’m not done yet. I’ve been painting mostly one side with different grass types. It’s fun/easy and I’m surprised it can load thousands of meshes and not be slow. Unreal Engine is cool. Only problem is I have to pay for Git LFS from GitHub. I started paying for it after adding the cars and … Read more
I opened a birds fbx file from fab (the new unreal engine marketplace), and it played the animation and I could see the textures. I tried to open an animated fbx from Mixamo (Mixamo is owned by Adobe) and it didn’t display the animation but it did display the mesh. That’s funny that birds work, … Read more
Working on my game again during my favorite time of day… after midnight. I added the ability to shoot a taser. I have work to do later. Making the character randomly drop the gun after tased, better animation vs the red debug there now, have the character fall on ground.. then more stuff to come.