https://youtu.be/HLbMCvdClrM?si=HY19_00NXD_XGQTH
I did this, using claude to write openscad, a few weeks ago for a flower pot and it’s on printables.com
https://youtu.be/HLbMCvdClrM?si=HY19_00NXD_XGQTH
I did this, using claude to write openscad, a few weeks ago for a flower pot and it’s on printables.com
I’ve used claude.ai to create designs using openscad. This looks like something interesting to check out once I start designing the gun stopper drone.
https://80.lv/articles/free-blender-add-on-for-controlling-the-camera-like-you-would-a-drone/
Too bad this plugin is for Blender and not Unreal Engine.
A Step-by-Step Guide to Build a Low-Cost Drone using ESP32:
Hacker News Discussion:
CEO of Drone manufacturing company that has government contracts, gives interesting take on what’s happening in NJ.
I’ve used mixamo but not trellis or the image generation site mentioned.
I upgraded to the latest version and no problems anymore.
I resolved the previous error I blogged about when switching to UE 5.5. I am now getting a new set of errors. I posted the problem on the UE developer forum:
There’s been some updates
Windows update
Rider IDE update
Visual Studio update
Cody update
Unreal Engine 5.5.1 update
After installing all the various updates, I was able to install and test my attacker config class which allows the attacker to randomly be of two types with different meshes and animations. I also fixed the nav mesh z location used for defining where the attacker can go in code, as it stopped working. It should be more sturdy now.
Next I will work on additions to the game when the attacker is lying down.
Cody from Sourcegraph is working great.

I found this reddit post
https://www.reddit.com/r/antivirus/s/75cywn5ZeZ
I use lulu network monitor on Mac. Anything better than zone alarm on windows 11?