I accidentally purchased Visual Studio Pro on StackSocial a few months ago. I didn’t realize I can use Community edition until I make a million in annual revenue. I hope I make a million in annual revenue and can use my license code.
Andy
Be kind to one another
What makes a good neighbor?
Can AI write this game?
I looked up a RAG AI solution because concatenating all the project files into one string and sending it in to Ollama failed. It doesn’t work with a query that big. I found this Youtube video on how to do it, all open source. Store code/docs in a vector Postgresql database. Then use the Postgresql ai extension to find entries related to your query. It would be nice if it were all one open source app allowing me to point to a folder of docs/code and able to run the sql update/insert commands. I have watched the video and started setting it up. I tried cursor IDE but asking it a general question about the code base results in the app saying it doesn’t have access to the whole code base.
Another option:
It looks like Cody from SourceGraph has a free self hosted version where your code you put in is private. However, the client app is not all open source.
I switched to unreal engine
Because of my problem with unity project file sizes, I heard you can make a prefab and it will store out of the binary scene project file. Instead of that, I already switched to unreal engine, and the Infinigen indoor scene usd and animated walking fbx from Mixamo is in the project, and I was able to store it in source control. None of the files were over 100 mb. I am familiar with git-lfs, but I didn’t want to have to use it for a project file that would change a lot. If anyone would like access to my Github source code for this project, let me know. Here’s a screenshot of the imported walking man (he walks if it were a video) and the Infinigen indoor scene I decimated. I shared the decimate script in a gist cause someone emailed me they wanted it.
https://gist.github.com/andytriboletti/4053fbdae8612523d320cf27615cd9bf

Animate 3d objects with AI
Found a new cool ai project, animate3d for animating 3d objects automatically. However it says 24GB VRAM and my PC only has 12GB. I will try it and see if I can reduce settings to use it. Any deals on 24GB VRAM PCs? Any investors interesting in buying me a PC with those specs?
How do I generate indoor scenes with open doors and open windows?
I asked this on the Infinigen GitHub project.
Here’s how a drone can open a door
I’ve been playing in Unreal Editor with the exported and decimated scene from Infinigen. It’s going great. I discovered a couple problems. First, with Infinigen not all the doors are open, some rooms can’t be accessed from other rooms. I asked ChatGPT how to stop collisions with walls and it’s a setting you can set in Unreal.
The other problem is: how can a drone open a closed door in real life? Ideally, all the doors would be smart and an operator would open and close them remotely. Here are some other far-out ideas on how to open a door using a drone:
https://chatgpt.com/share/670ac7bd-9904-8012-9313-6c2bdaffa3d0
I was able to reduce the file size of infinigen usd files to around 30mb.
I was able to reduce the file size of infinigen usd files to around 30mb. I used a decimate python blender script which I can share if needed.
I tried converting usd to glb using a python library but got an error about a missing texture. I tried flattening it with usdcat first but that didn’t work.
I tried opening the usdc file in xcode, but it took too long. I was able to open the reduced file size usd in usdviewer. However couldn’t figure out how to move and it was very slow.
Unity and Unreal support USD so I am going to give them a try. I have wanted to try them for awhile.
https://chatgpt.com/share/670aac12-2f28-8012-a029-455f58e1524d